CONTROL
掌控 意味着你可以选择自己的技术栈、样式系统与交付节奏,不被僵硬默认值绑定。
New tool
Visual database schema explorer — paste SQL, get a live ER diagram.
Paste your SQL schema
Drop in a CREATE TABLE statement — PostgreSQL, MySQL, or SQLite.
Visualize relationships instantly
Foreign keys become arrows. Tables become nodes. Layout is automatic.
Export or share your diagram
Download as PNG or copy a shareable link — no account needed.
可直接使用的代码片段和 Demo。内置 MCP 服务器。浏览、复制、集成。
可直接在 Lab 打开可运行 Demo。比较难度、查看技术标签,开发前先选对参考。
Auto-fit Bento Tiles
Resize the tile minimum to see CSS Grid auto-fit adapt without a breakpoint list.
Masonry Bento Layout
A responsive masonry column layout that avoids JavaScript measurement work.
Drag Handle
A precise drag handle keeps the rest of a row selectable while Pointer Events move the item.
Sortable Drag List
Reorder a compact list with native HTML5 drag events and an accessible keyboard fallback.
Inline Validation
Validate fields as they blur and summarize the form state without waiting for submit.
Password Strength
Score password entropy locally and give actionable feedback without sending the secret anywhere.
Long-press Context Menu
Open an action menu after a hold, canceling cleanly when the pointer moves away.
Contenteditable Preview
A small contenteditable surface with sanitized plain-text preview and character count.
Editor Toolbar
A minimal semantic toolbar for bold, italic, code, and undo with an execCommand fallback.
Horizontal Scroll Gallery
A horizontal scroll-snap gallery that can be driven by wheel input or buttons.
Scroll Progress Indicator
Expose document progress with scroll() and a JS fallback for long-form content.
CSS Scroll-timeline Reveal
Reveal content with native animation-timeline and a scroll-position fallback for older browsers.
JSON Tree Viewer
Collapsible JSON tree with live search, match navigation, expand/collapse all, copy, and a Raw text tab. Zero dependencies, syntax-colored by value type.
Draggable Bento Rearrange
Rearrange dashboard tiles with native drag events while preserving a responsive CSS Grid.
Hover-expand Cell
A focused bento cell expands across the grid while neighboring cells yield gracefully.
Drag Kanban Board
Move cards between status columns with native HTML5 DnD and live counts.
File Reorder Grid
Use Pointer Events to reorder file cards in a responsive grid without a library.
Drop Zone Placeholder
A file drop zone exposes a clear placeholder while a native drag is over the target.
Form Draft Autosave
Persist a local draft with a saved timestamp and restore action for interruption-safe forms.
Input Masks
Phone, card, and date inputs format their values while keeping raw user input easy to edit.
Multi-step Wizard
A keyboard-friendly three-step wizard with validation and a progress indicator.
Pull-to-refresh
Pull a scroll surface down to reveal a refresh affordance, with a momentum-like release.
Swipe-to-dismiss Card
Dismiss a card with a touch or pointer swipe, including a small velocity-aware threshold.
Mention Autocomplete
Suggest local teammates after @ input, navigable with the keyboard and Enter.
Bottom-sheet Drag
Drag a bottom sheet with Pointer Events, snapping it open or closed with momentum.
Pinch-zoom Image
A dependency-free two-pointer pinch surface with bounded scale and pan feedback.
Inline Code Link Popover
Apply inline code or a link to a text selection using a small selection popover.
SVG Marker Clustering
Cluster nearby SVG markers when zoomed out, expanding them as the viewport scale grows.
SVG World Pan Zoom
Pan and zoom an inline SVG world-like map with Pointer Events and a bounded viewBox transform.
Cursor-reactive Mesh
A canvas mesh follows cursor velocity and interpolates toward the pointer for a soft reactive field.
Product 360 Viewer
A raw WebGL canvas rotates a simple shaded product with pointer drag and a reset button.
Shader-lit Hero
A raw fragment shader paints a moving gradient hero with no external renderer or dependency.
WebGL Scene Switcher
Switch between three tiny raw WebGL scenes while keeping one canvas and one render loop.
Windowed Card Grid
A virtual card grid computes the visible slice from scroll position and column count.
Sticky Group Headers
Use manual windowing plus sticky group labels to keep long grouped content scannable.
Virtualized Table
Keep a dense table responsive by windowing rows while headers stay outside the scroll region.
Chat Branching Tree
A branching chat transcript where every assistant turn can be regenerated into sibling versions, an inline pager flips between them, editing a user message forks a fresh branch, and a live SVG minimap renders the whole conversation as a navigable tree.
Coach — Booking 1on1
An energetic dark 1-on-1 coaching booking flow where athletes choose a session type, scan a live availability calendar with time-zone aware slots, fill in their training details, and lock in a glowing lime confirmation — every step gated, keyboard friendly, and packed with motivational micro-interactions.
Coach — Client Dashboard
An energetic dark client dashboard for a fitness coaching app: a hero card for todays workout with a start/complete toggle, a swipeable weekly plan strip, a live progress mini-chart, next-session countdown, threaded coach messages with quick replies, plus animated streak and goal-progress widgets. Electric-lime CTAs glow on hover, rings and bars fill on load, and every control is keyboard-reachable with AA contrast.
Coach — Workout Builder
An energetic dark workout builder where coaches drag exercises from a searchable library into a day plan, dial in sets, reps and rest per movement, reorder with live volume and estimated-duration math, and save the session. Electric-lime CTAs, muscle-group filters, empty-state coaching and a toast-confirmed save make programming a full training day feel fast, tactile and motivating.
Dating — Onboarding Flow
A five-step dating app signup wrapped in a 430px phone frame: verify a phone number, add name and age, upload up to six photos, pick interest tags, and choose what you are looking for. Progress dots track every step, inline validation blocks bad input, back and next keep state, and a confetti welcome screen celebrates the finish.
Dating — Swipe Deck
A tactile, phone-framed swipe deck where draggable profile cards tilt and reveal LIKE or NOPE stamps as you fling them left or right. Each card stacks a full-bleed gradient photo, name and age, a short bio and interest chips, with the next card peeking behind. Action buttons for rewind, nope, super-like and like mirror the gestures, and a friendly empty state lands when the deck runs dry. Built for pointer and touch with spring-back physics and a live match toast.
Dental — Appointment Booking
A trust-first, four-step dental booking flow: pick a treatment, choose a dentist, land on a clean calendar with live slot-availability states, enter patient details, and reach a reassuring confirmation screen — all wrapped in a soft clinical-light theme with a progress tracker, running summary, and smooth micro-interactions.
Dental — Patient Portal
A trust-first dental patient portal dashboard with a next-appointment card, animated treatment-history timeline, an outstanding-balance summary with a pay action, a downloadable documents list, and quick actions for rescheduling or messaging the clinic — all built as a clean clinical light interface with rounded cards, soft shadows, badges, live toasts, and a keyboard-accessible reschedule flow.
网页动画
滚动特效、视差、Canvas
网页页面
落地页、Hero 区、价格页
页面
整页布局与页面区块
UI 组件
按钮、卡片、表单、模态框
组件
可复用 UI 区块与片段
模式
加载器、悬停效果、菜单
Remotion
基于 React 的视频模板
数据库架构
SQL 架构、ERD 图、种子数据
提示词
AI 提示词与工作流
音乐
音频、播放器、可视化
架构
架构与模式
脚手架模板
启动模板与项目脚手架
3D 模型
Three.js 场景、GLTF 查看器、WebGL
即将推出3D 交互
交互式 3D 体验与控制
即将推出插件
AI编码工具插件与市场
Recommendations
Tools, models, apps, books & programs
Playbooks start from the symptom, not the technology: diagnosis, a grounded recommendation, and the trade-offs of what was ruled out.
Your 10,000-item list is slow
Virtualization, pagination, or windowing — and when each applies
Your endpoint takes 3 seconds
N+1 queries, missing indexes, EXPLAIN — find the multiplication
Web, PWA or native app?
A decision tree driven by constraints, not hype
The UI freezes
Chunk the work or move it off the main thread
在掌控中构建
面向不想从零开始构建软件的人类与机器人。
StealThis 是一个参考优先的资源库。你可以审阅每个元素、理解其实现方式,并在自己的技术栈中复用。更少碎片化、更低复杂度,同时对样式系统和工具链拥有更高掌控。
目标很简单:把知识、经过验证的实践和可用于生产的参考集中到一个协作空间。选一个基础,按需调整,然后持续推进,而不是每次都重建底层。
01 找到一个参考 它已经解决了你问题的一部分。
02 快速研究它: 结构、行为与实现细节。
03 改造成你的版本 适配你的样式系统、技术栈与约束。
04 更快交付 且不牺牲代码质量。
更少样板代码。更少上下文切换。更多实际构建。
你会获得更快的首版、更强的实现参考,以及更少的无效起步。与其在十个来源之间拼接上下文,不如从一个地方开始并有方向地推进。
A 可控速度: 从真实基础开始,同时保留你的标准。
B 共享语言: 人类与机器人基于同一参考进行协作。
C 知识复利: 每次复用都会让下一次构建更容易。
未来方向:自定义视觉系统、自定义工作流配置,以及在你自己的规则下随时随地构建软件。
路线图进行中
我们正在公开地一步步构建。路径从稳固基础开始,然后提升文档质量,再到项目生成工作流,最终形成一个轻量框架,在 AI 支持下构建 Web 软件。
稳定底层架构、核心页面、可复用原语与视觉语言。
让指导更清晰、实用、可执行,帮助更快落地并减少困惑。
降低初始化摩擦,让项目脚手架更可控并以参考驱动。
一个简洁的 Web 项目框架,受 Astro 式工作流启发,聚焦 AI 辅助开发。
项目语言
这些不是营销词,而是我们构建、共享和交付软件的操作原则:更少复杂度,更多所有权。
CONTROL
掌控 意味着你可以选择自己的技术栈、样式系统与交付节奏,不被僵硬默认值绑定。
REFERENCE
参考 意味着从具体实现中学习,而不是在分散来源中追逐抽象讨论。
REUSE
复用 是默认方式。先从经过验证的基础出发,再调整,把精力花在差异化而不是重复上。
COLLABORATION
协作 意味着人类与机器人在同一上下文、约定和生产参考下共同构建。
PRACTICE
实践 是质量出现的地方:可重复工作流、验证过的模式和实现纪律。
OWNERSHIP
所有权 意味着理解你在运行什么、为何有效,以及需求变化时如何演进。
CLARITY
清晰 可以消除摩擦:一个参考中心、一种决策语言、一条从想法到交付的路径。
SHIP
交付 意味着更快到达生产,同时不降低架构、可访问性和可维护性标准。
Steal This 理念
下面每一行都是对更务实软件构建方式的承诺:扎实参考、共享上下文,以及在掌控中更快执行。