StealThis .dev
Pages Medium

Game — Game Roadmap / Early Access Timeline

A dark neon early-access roadmap page for a fictional game, Hollow Reign by Nullforge Studio. A glowing vertical timeline tracks five milestones from launch stabilization to the 1.0 release, each card carrying a status pill, date window, feature bullets, and per-milestone progress bars. Includes a Phase 2 of 5 progress header, status filter chips with live counts, an animated spine that fills to the current marker, expandable cards, a timeline/list view toggle, and toast feedback.

Open in Lab
html css vanilla-js
Targets: JS HTML

Code

Game Roadmap / Early Access Timeline

An early-access development roadmap page in a sci-fi HUD style: Orbitron display type, clipped-corner panels, and neon cyan/violet accents over a deep dark background. The hero header shows a “Phase 2 of 5” meter with phase ticks and an animated fill, followed by a vertical timeline of five milestones — two released updates, the in-progress “Neon Drift” update flagged with a pulsing “You are here” marker, and two planned drops up to version 1.0.

Each milestone is an expandable card with a status pill (Released / In Progress / Planned), a date window, feature bullets with done/in-beta/planned glyphs, and — for the current update — its own animated progress bar. Filter chips narrow the timeline by status and show live counts, while a view toggle switches between the glowing timeline layout and a compact list layout.

The script handles card expansion with smooth grid-row transitions, status filtering with an empty-state message, the timeline/list toggle, and a progress spine that measures and animates its fill height to the current milestone node — re-measuring on resize and after card transitions. Wishlist and community CTAs confirm actions through a small toast helper.

Illustrative UI only — fictional games, studios, characters, and data. Not engine integrations.