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Game — Devlog / Update Post Layout

A dark neon devlog and update-post layout for a fictional action game: version badge, author meta and read time, CSS-art hero block, rich body sections with captioned in-game screenshots, an animated stat-bar panel, a glowing patch-highlights callout, an embedded changelog with copy button, sticky scroll-spy table of contents with read progress, prev and next post cards, emoji reactions with live counts, and a back-to-top button — all in Orbitron and Inter with vanilla JS.

Open in Lab
html css vanilla-js
Targets: JS HTML

Code

Devlog / Update Post Layout

A full devlog / patch-notes post page for the fictional game Ashen Vanguard by studio Nullforge. The post header stacks a glowing “Update 1.4” version badge, gradient title, author card, date, read time, and comment count over a CSS-drawn hero key-art block with HUD chips. The body mixes prose sections, captioned screenshot figures, an animated Sentinel pick-rate bar panel, a neon patch-highlights callout with NEW / REWORK / FIX chips, and an embedded monospace changelog excerpt with a copy-to-clipboard button.

A sticky sidebar holds the table of contents with a read-progress bar; on narrow screens it collapses into pill links above the article. Below the post sit emoji reaction toggles with live counts, a comments link, and prev/next post cards with angled clip-path corners.

The script wires an IntersectionObserver scroll-spy that highlights the active TOC link, smooth-scrolls every in-page anchor, animates the stat bars on first view, toggles reactions with aria-pressed and a pop animation, tracks read percentage, and reveals a back-to-top button after scrolling — every control fires real feedback through a small toast() helper.

Illustrative UI only — fictional games, studios, characters, and data. Not engine integrations.