CONTROL
Control means choosing your stack, your style system, and your delivery pace without being locked into rigid defaults.
New tool
Visual database schema explorer — paste SQL, get a live ER diagram.
Paste your SQL schema
Drop in a CREATE TABLE statement — PostgreSQL, MySQL, or SQLite.
Visualize relationships instantly
Foreign keys become arrows. Tables become nodes. Layout is automatic.
Export or share your diagram
Download as PNG or copy a shareable link — no account needed.
Ready-to-use snippets and demos. MCP server included. Browse, copy, integrate.
Open runnable demos directly in Lab. Compare difficulty, scan stack tags, and pick the right reference before building.
DIY — Graph Paper Background
An engineering graph-paper surface drawn entirely in CSS, with a three-tier grid of 1mm fine, 5mm medium and 10mm bold lines layered from gradients and driven by custom properties. A notebook-style build-log card sits on the sheet while a control panel switches scale presets, paper tint, a red margin rule, corner registration marks, a punched-holes strip, fibre grain and a 60-degree isometric variant. A live ruler redraws with the scale and a code panel emits copyable CSS.
DIY — Difficulty Meter
An iFixit-style repairability meter set with a workshop blueprint aesthetic. The main card features a 1-10 SVG arc dial that animates on load, a color-coded verdict pill, and five criterion rows (opening ease, fasteners, modularity, parts, docs) rendered as staggered segmented bars. Three device presets — easy phone, average laptop, glued tablet — swap all data with smooth transitions, plus inline pill badges and a five-wrench mini rating for embedding in cards.
DIY — Blueprint Grid Background
A drafting-table blueprint background built entirely from layered CSS gradients — zero images, zero libraries. A full-bleed grid sits behind a sample hero sheet while a live tuner adjusts fine-grid size, major-line interval and line opacity, switches between navy, kraft, dark-shop and cyan-print themes, and toggles vignette, paper grain and a slow drift animation. Every control writes a custom property on :root, and a live code panel emits the exact CSS with a copy button.
DIY — Hardware Writeup Article
A brutalist hardware-blog article page for a fictional hacking zine called Solder and Smoke. Sticky reading-progress bar, slab uppercase headline, byline with share and save controls, duotone CSS figures, acid-green pull quotes, two syntax-coloured code blocks with line numbers and copy buttons, a mono bill-of-materials table, related-post cards, a tag row, a six-comment thread with nesting, votes and collapse controls, a character-counting composer, and a table of contents that tracks scroll position.
DIY — Project Contest Page
A themed maker-community contest page for the fictional MAKELOG Contests, built in plain HTML, CSS and vanilla JavaScript. It pairs a confetti-flecked hero with a live ticking deadline countdown, three SVG-medal prize tiers with an elevated grand prize, an eligibility checklist beside weighted judging bars that fill on scroll, a filterable entries gallery with like toggles and staggered reshuffling, hoverable judge bios, an accordion FAQ and a validated entry dialog.
DIY — Crafts & Handmade Landing
A warm, tactile landing page for a fictional crafts community and supply shop, built with plain HTML, CSS and vanilla JavaScript. It pairs a blush hero with floating hand-drawn SVG doodles, filterable craft category tiles, tutorial cards with torn-paper illustration edges and yarn-ball difficulty ratings, a live supplies kit builder with running total and free-shipping threshold, a seasonal makealong band with an animated SVG progress ring, a keyboard-accessible community gallery lightbox, and a newsletter form with inline validation.
DIY — Hacker Blog Landing
A brutalist landing page for SOLDER & SMOKE, a fictional hardware-hacking blog. Pure black canvas, bone-white slab headlines and a single acid-green accent drive a dense reverse-chronological article river, a duotone featured teardown, and a sticky sidebar holding a project of the day, a live contest countdown, a weighted tag cloud and a most-commented list. Hover inverts each card to acid on black, a top progress bar tracks reading depth, and a load-more button appends staggered batches until the archive runs out.
DIY — Parts & Tools Checklist
A workshop-styled parts and tools checklist for a Bluetooth speaker build, with custom orange checkboxes, mono part references, quantity steppers, prices, and where-to-buy actions. Checked rows strike through and feed a sticky summary bar plus a hero progress ring that recompute the remaining cost and readiness percentage live. Includes a check-all-owned-tools quick action, print/export stub, and localStorage persistence — all in vanilla HTML, CSS, and JS.
DIY — Maker Profile
A designer profile page for a fictional 3D-printing community, built on a deep slate palette with filament-orange and cyan accents. It pairs a gradient cover band and isometric SVG avatar plate with a mono stat strip, four switchable panes for models, makes, collections and about, sortable isometric render tiles with like counters, hexagonal achievement medallions with tooltips, printer spec cards, a slicer settings table and a sticky activity rail with tip support.
DIY — Safety Callout System
A manual-style safety callout system for DIY and maker guides with four severity levels — Danger, Warning, Tip, and Note — each with an icon plate, stencil label, and optional read-more expander. Includes compact inline strips, a dismissible variant remembered via localStorage, numbered-step embedded callouts, a required-PPE variant with icon chips, and a live builder panel that generates copy-ready HTML with a toast confirmation.
DIY — Workshop Classes
Makerspace classes landing page in a workshop-blueprint aesthetic: a kraft graph-paper hero with a stencil Learn by making headline, a weekly schedule of class cards with navy date blocks, level badges, seats-left meters that turn amber when nearly full, and working Enroll buttons that decrement seats with a toast. Includes level filter chips, an instructors row with mono specialty tags, a dashed membership banner with a perks list, and a four-item FAQ accordion.
DIY — Tool Encyclopedia
A workshop-styled tool wiki page with an A–Z alphabet index bar, live search with match highlighting, and category filters across hand, power, electronics and measuring tools. Eighteen entry cards pair SVG line-art icons with one-line definitions, used-for chips, amber safety strips and budget-alternative suggestions, while a sticky blueprint side panel rotates a Tool of the Day with mono quick facts for weight, price range and skill level.
DIY — Learn Guide
A dark electronics-shop learn guide for a fictional maker store, SOLDERBOX Learn, walking through a desk weather lamp build. A sticky sidebar lists seven guide sections and swaps the main pane without a reload while a progress bar and dot row track how far you have read. Panes cover an illustrated overview, a parts list with SVG component plates and add-to-cart rows, a hoverable wiring diagram, numbered assembly steps, hand-highlighted code with copy and download rows, and a troubleshooting accordion.
DIY — 3D Print Model Page
A Thingiverse/Printables-style 3D model detail page for a fictional parametric cable organizer clip, rendered in a blueprint-and-safety-orange maker aesthetic. It pairs a swappable SVG gallery (iso render, dimensioned side profile, exploded view, in-use scene) with a download rail featuring fake progress, like/collect/follow toggles, a CC license badge, remix lineage, a mono print-settings spec table, and Description/Print Settings/Files/Makes tabs plus related models.
DIY — Community Project Hub
A community hardware project gallery for the fictional CIRCUITO Project Hub, built as one static page in vanilla JS. A sticky sidebar filters live by board family, difficulty and a searchable component multi-select whose picks become removable chips, mirrored in an active-filter row with clear-all. Eighteen cards carry CSS-drawn circuit thumbnails, respect toggles, difficulty badges and mono part previews, alongside sorting, featured collections, an empty state and a staggered load-more.
DIY — Board Product Page
A complete open-hardware board product page for the fictional CIRCUITO Nano R3, built with vanilla HTML, CSS and JavaScript. It pairs an SVG render gallery with hover magnification and a thumbnail strip against a sticky buy box with variant pricing, a quantity stepper, live stock state and an amber add-to-cart flow. Below sit four tabbed panels — overview, a grouped technical spec table, a labelled pinout diagram and a downloads list — plus an accessories carousel and a copyable getting-started snippet.
DIY — PCB Traces Background
A full-bleed animated printed-circuit background drawn entirely in SVG and CSS. Copper traces are routed in the classic 45-degree style across a solder-mask surface with ringed vias, pads and two IC footprints, while current pulses walk the nets using stroke-dasharray offsets staggered at different speeds. Controls cover trace density, four colorways, pulse speed, glow, pause and a readability scrim, with reduced-motion respected by default and a live copyable snippet panel.
DIY — Blueprint Line-Draw Effect
A self-drawing technical blueprint plate for a fictional wall-mounted shelf bracket, rendered on a CSS-gradient grid in navy and orange. Outlines ink themselves in via stroke-dashoffset, then section hatching, centre lines, extension lines, arrow-headed dimension lines, mono labels and a corner title block arrive on staggered delays. Controls cover replay, a speed multiplier, layer-by-layer step-through and visibility toggles, with IntersectionObserver triggering, hover-linked edge highlighting and a reduced-motion instant render.
DIY — Build Log
Hackaday-style chronological build log for a fictional self-balancing robot project, set on a blueprint-grid hero with a maker-workshop palette. A dashed vertical timeline holds eight dated entry cards with prose, media placeholders, and mono tags; fail entries get danger badges plus lesson-learned callouts while milestones glow green. Includes filter chips, a follow button with live count, a mono status card for hours and cost, and a sticky IntersectionObserver mini-map.
DIY — Community Forum
A maker community Q&A forum page with a blueprint-grid hero, category rail with counts, and sortable thread cards featuring working up/down voting, mono tags, reputation badges, and green accepted-answer borders. Threads expand inline to reveal answers with an accepted badge and an optimistic reply box with character counter, while an Ask a Question modal validates title, body, and tags before prepending the new thread to the feed.
DIY — Gear Assembly Loader
A blueprint-bench loading component built from procedurally generated SVG gears. A geometry function derives tooth profiles from module and tooth count so any pair meshes correctly, then five gears seat onto their pins with a spring-settle intro and turn in sync at true ratios from one animation loop. Ships three demos — a hero gear train, a compact three-gear inline spinner, and a determinate arc variant — plus tooth-count, speed, direction, exploded-spacing and brass/steel/copper finish controls.
DIY — Repair Q&A Thread
A complete community repair troubleshooting thread built as one self-contained page: a question card with device chip, reputation badges, an SVG discharge chart and a working vote control, then four ranked answers where the top one carries a green chosen-solution banner. Sort tabs reorder the list with a FLIP animation, comment sub-threads collapse under each answer, and the composer wraps your selection with a real formatting toolbar before optimistically prepending the posted answer.
DIY — Device Hub Page
A dense, utilitarian device hub page for a fictional laptop in the FIXWELL repair-manual community — breadcrumb trail, an SVG device render with model-identification tips in a mono callout, a repairability score chip, an animated stat strip, guides grouped into component accordions with difficulty badges and a dimming filter, a symptom-to-guide troubleshooting list, a sticky parts-and-tools rail with price chips and add-to-cart toasts, plus a related-models row.
DIY — Step-by-Step Project Chapters
A long-form maker project page for the fictional MAKELOG community, built around a folding camp stool made from a single board. It pairs a cover band carrying author, stats and action buttons with eight numbered chapters, each holding a CSS-drawn figure, prose, tip callouts and a per-step thumbs control. A sticky chapter rail tracks reading position with IntersectionObserver, the supplies chapter is a live checklist with mono part refs, and an I Made It gallery closes the page.
DIY — Arduino Tutorial
A blueprint-styled electronics lesson page teaching the classic Blink + Button circuit on a fictional UNO-compatible board. It pairs a components list with mono part refs and a resistor color-band graphic, an interactive SVG wiring diagram cross-highlighted with its connection table, a hand-highlighted sketch with line numbers, copy button and setup()/loop() callouts, a progress-tracked upload checklist, a troubleshooting accordion, and next-lesson cards.
DIY — Exploded View Animation
Scroll-driven exploded view of a fictional 68-key mechanical keyboard, drawn as five stacked SVG layers on a blueprint grid. A sticky viewport pulls keycaps, switches, plate, PCB and case apart as you scroll, fading in mono callouts with leader lines while a progress rail tracks explode percent. Clickable labels open spec cards with material, part count and a fun fact; Explode and Assemble buttons plus a scrub slider drive the sequence, with a reduced-motion fallback.
DIY — Project Detail
Instructables-style maker project page for a fictional Mason Jar Herb Garden with Auto-Watering: a blueprint-grid hero with author chip, views and favorites, difficulty and time badges, a materials and tools checklist with mono part numbers and live progress, five collapsible build steps with smooth JS expand, diagram figures and tip or caution callouts, a community I Made It gallery, a comment thread with likes and replies, and a sticky action bar with a localStorage-persisted favorite heart, share, and PDF toasts.
DIY — Repair Guide
An iFixit-style step-by-step repair guide page for a fictional Volta X2 headphone battery swap, drawn in a blueprint maker aesthetic. It packs a CSS-illustrated device hero with difficulty and time badges, a tools-and-parts strip, eight SVG-illustrated steps with color-matched screw callouts and danger/caution boxes, a sticky IntersectionObserver progress rail, localStorage-persisted completion checkboxes feeding a meter, and a stamped success state once every step is checked off.
DIY — Interactive Wiring Diagram
Interactive breadboard wiring diagram built as a hand-drawn SVG: a fictional NanoForge MK-01 microcontroller connects to a half breadboard holding an LED, a 220 ohm resistor, and a tactile button through six colored jumper wires. Hovering or focusing a row in the mono connections table highlights its wire with a glow while dimming the rest, a play button traces an animated signal pulse through the circuit in order, and a toggle shows or hides wire labels — all keyboard accessible.
DIY — Product Teardown
Blueprint-styled teardown report for a fictional smart speaker, the Soundbyte Puck Mini. An animated repairability dial (7/10) with per-criterion bars leads into an interactive exploded view: five layered SVG parts — grille, driver, PCB, battery, shell — separated by a range slider, with leader-line labels and click-to-open detail cards listing chips, connectors and adhesive warnings. Step-by-step chapters with tool badges and hazard callouts, a mono IC table, and a pros/cons verdict with a stamped final score complete the page.
Bottom-sheet Drag
Drag a bottom sheet with Pointer Events, snapping it open or closed with momentum.
Pinch-zoom Image
A dependency-free two-pointer pinch surface with bounded scale and pan feedback.
Inline Code Link Popover
Apply inline code or a link to a text selection using a small selection popover.
SVG Marker Clustering
Cluster nearby SVG markers when zoomed out, expanding them as the viewport scale grows.
SVG World Pan Zoom
Pan and zoom an inline SVG world-like map with Pointer Events and a bounded viewBox transform.
Cursor-reactive Mesh
A canvas mesh follows cursor velocity and interpolates toward the pointer for a soft reactive field.
Product 360 Viewer
A raw WebGL canvas rotates a simple shaded product with pointer drag and a reset button.
WebGL Scene Switcher
Switch between three tiny raw WebGL scenes while keeping one canvas and one render loop.
Shader-lit Hero
A raw fragment shader paints a moving gradient hero with no external renderer or dependency.
Windowed Card Grid
A virtual card grid computes the visible slice from scroll position and column count.
Sticky Group Headers
Use manual windowing plus sticky group labels to keep long grouped content scannable.
Virtualized Table
Keep a dense table responsive by windowing rows while headers stay outside the scroll region.
Chat Branching Tree
A branching chat transcript where every assistant turn can be regenerated into sibling versions, an inline pager flips between them, editing a user message forks a fresh branch, and a live SVG minimap renders the whole conversation as a navigable tree.
Coach — Booking 1on1
An energetic dark 1-on-1 coaching booking flow where athletes choose a session type, scan a live availability calendar with time-zone aware slots, fill in their training details, and lock in a glowing lime confirmation — every step gated, keyboard friendly, and packed with motivational micro-interactions.
Web Animations
Scroll effects, parallax, canvas
Web Pages
Landings, heroes, pricing pages
Pages
Full-page layouts and sections
UI Components
Buttons, cards, forms, modals
Components
Reusable UI blocks and snippets
Patterns
Loaders, hover effects, menus
Remotion
React-powered video templates
Database Schemas
SQL schemas, ERD diagrams, seed data
Prompts
AI prompts and workflows
Music
Audio, players, visualizers
Architectures
Architectures and patterns
Boilerplates
Starter templates and project scaffolds
3D Models
Three.js scenes, GLTF viewers, WebGL
Coming soon3D Interactions
Interactive 3D experiences and controls
Coming soonPlugins
Skills, MCP servers & AI tool extensions
Recommendations
Tools, models, apps, books & programs
Playbooks start from the symptom, not the technology: diagnosis, a grounded recommendation, and the trade-offs of what was ruled out.
Your 10,000-item list is slow
Virtualization, pagination, or windowing — and when each applies
Your endpoint takes 3 seconds
N+1 queries, missing indexes, EXPLAIN — find the multiplication
Web, PWA or native app?
A decision tree driven by constraints, not hype
The UI freezes
Chunk the work or move it off the main thread
Build with control
For humans and bots who want to build software without starting from zero.
StealThis is a reference-first library. Review each element, understand how it works, and reuse it in your own stack. Less fragmentation, less complexity, and more control over the style system and tooling you want to build with.
The goal is simple: one collaborative place where knowledge, proven practices, and production-ready references live together. You pick a base, adapt it, and move forward without rebuilding fundamentals every time.
01 Find a reference that already solves part of your problem.
02 Study it fast: structure, behavior, and implementation details.
03 Adapt it to your style system, stack, and constraints.
04 Ship sooner without sacrificing code quality.
Less boilerplate. Less context switching. More building.
You get a faster first version, stronger implementation references, and fewer dead starts. Instead of stitching context from ten different sources, you work from one place and move with intent.
A Speed with control: start from a real base and keep your own standards.
B Shared language: humans and bots can reason from the same references.
C Compounding knowledge: every reuse makes the next build easier.
Future direction: custom visual systems, custom workflow setups, and software creation from anywhere with your own rules.
Roadmap in progress
We are building this in public, step by step. The path starts with strong foundations, then documentation quality, then project generation workflows, and finally a lightweight framework to build web software with AI support.
Stabilize the base architecture, core pages, reusable primitives, and visual language.
Make guidance clearer, practical, and actionable so people can implement faster with less confusion.
Reduce setup friction and make project scaffolding more controllable from references.
A simple framework for web projects, inspired by Astro-style workflows and focused on AI-assisted creation.
Project language
These are not marketing terms. They are operating principles for how we build, share, and ship software with less complexity and more ownership.
CONTROL
Control means choosing your stack, your style system, and your delivery pace without being locked into rigid defaults.
REFERENCE
Reference means learning from concrete implementations, not abstract threads scattered across disconnected sources.
REUSE
Reuse is the default. Start from a proven base, adapt it, and spend energy on differentiation instead of repetition.
COLLABORATION
Collaboration means humans and bots building from the same context, conventions, and production references.
PRACTICE
Practice is where quality emerges: repeatable workflows, tested patterns, and implementation discipline.
OWNERSHIP
Ownership means understanding what you run, why it works, and how to evolve it when requirements change.
CLARITY
Clarity removes friction: one place for references, one language for decisions, one path from idea to delivery.
SHIP
Ship means reaching production sooner without dropping standards for architecture, accessibility, and maintainability.
Steal This philosophy
Every line below is a commitment to a more practical way of building software: grounded references, shared context, and faster execution with control.